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Gatling Dragon →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Fusion Monster Effect Monster |
- | 8 | Machine | 2600 | 1200 |
"Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads. |
|||||
password:87751584 | |||||
Average Rating Score | 6.5(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Gatling Dragon (27 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Gatling Dragon" card reviews and rating scores
6.5(17) |
|
5% | (1) | ||
35% | (6) | ||
58% | (10) | ||
0% | (0) | ||
0% | (0) |
ねこーら
2021/12/31 12:40
2021/12/31 12:40
Comprehensive evaluation: Expansion of a fusion material, removal from a fusion summons, etc. are usable as it is.
《Barrel Dragon》can be deployed with 《Fusion Deployment》to use its effect, and even if it self-destructs, it can be covered with 《Centrifugal Field》.
Use 《Overload Fusion》and aim to destroy multiple bodies.
The problem is that it is necessary to destroy as many coins as the heads come out, and it tends to destroy itself and other monsters.
I can't afford to use monsters that can't be destroyed, so I can only use the effect when the opponent puts out multiple bodies.
《Barrel Dragon》can be deployed with 《Fusion Deployment》to use its effect, and even if it self-destructs, it can be covered with 《Centrifugal Field》.
Use 《Overload Fusion》and aim to destroy multiple bodies.
The problem is that it is necessary to destroy as many coins as the heads come out, and it tends to destroy itself and other monsters.
I can't afford to use monsters that can't be destroyed, so I can only use the effect when the opponent puts out multiple bodies.
サイバー流伝承したい
2020/12/24 17:23
2020/12/24 17:23
The Gatling gun feels romantic.
It's a shame that Revolver Dragon and his ATK haven't changed despite the fusion. The defense is getting weaker.
The effect is that it is difficult to turn in a small radius.
However, it doesn't target, and thanks to mechanical fusion, it can handle overloads and powerbons. There is romance in being able to hit with a high RBI from Buppa.
It's a shame that Revolver Dragon and his ATK haven't changed despite the fusion. The defense is getting weaker.
The effect is that it is difficult to turn in a small radius.
However, it doesn't target, and thanks to mechanical fusion, it can handle overloads and powerbons. There is romance in being able to hit with a high RBI from Buppa.
ヒコモン
2019/05/23 12:51
2019/05/23 12:51
As a result of the fusion of Revolver Dragon and "Blowback Dragon", for some reason the destruction targets were limited to monsters. Well, if I could destroy Spells and Traps, it would be too strong at the time, so I can't help it. Destruction is still not fixed, it fluctuates depending on the result of the coin toss, with a maximum of 3 cards and a minimum of 0 cards, which is extremely wide. Moreover, depending on the situation, it may end up destroying itself. However, it is compatible with 《Overload Fusion》and 《Power Bond》, and there is a tremendous return if it is engaged. By the way, in Duel Links a little while ago, he used a skill with a LP cost of 0 to summon this guy with Devifla to destroy all the opponent's monsters, and there was a mine deck that one shot. Now that the LP cost has been derailed once, it is no longer possible.
シエスタ
2018/12/01 10:02
2018/12/01 10:02
Since it is a fusion of mechanical dragons and is a dark machine, it is great to deal with Powerpon and Obaro.
Unlike the blowback, it can only remove monsters like the revolver, but the number of pieces that can be destroyed is strengthened and the lasting power is increasing.
The problem is that it's hard to control, and you can't choose the number of cards to destroy yourself, and you can't specify "opponent". It is dangerous and easy to choose the situation of the place.
I'd like to use it when I have 3 or more lined up on the opponent's field, but even with my increased power, it's not that convenient. Often not.
In addition, even though two high grades are made into fusion materials, the hit point is the same as the revolver, and the total stats are rather lowered.
For better or worse, it's a Gatling gun-like performance, and it feels like a card with a strong peculiarity.
Unlike the blowback, it can only remove monsters like the revolver, but the number of pieces that can be destroyed is strengthened and the lasting power is increasing.
The problem is that it's hard to control, and you can't choose the number of cards to destroy yourself, and you can't specify "opponent". It is dangerous and easy to choose the situation of the place.
I'd like to use it when I have 3 or more lined up on the opponent's field, but even with my increased power, it's not that convenient. Often not.
In addition, even though two high grades are made into fusion materials, the hit point is the same as the revolver, and the total stats are rather lowered.
For better or worse, it's a Gatling gun-like performance, and it feels like a card with a strong peculiarity.
かのん
2015/07/23 21:18
2015/07/23 21:18
A fusion of revolver and blowback
There was a possibility that the revolver and blowback could not be destroyed
This one can be destroyed without fail.
However, for some reason, the range that can be destroyed has returned to the same monster as the revolver.
It's a card that has the possibility of destroying a large number of cards, but there is also the danger of having to destroy yourself.
There was a possibility that the revolver and blowback could not be destroyed
This one can be destroyed without fail.
However, for some reason, the range that can be destroyed has returned to the same monster as the revolver.
It's a card that has the possibility of destroying a large number of cards, but there is also the danger of having to destroy yourself.
幻獣先輩
2014/11/08 10:22
2014/11/08 10:22
It hurts that the bag can't be cracked, but it's also true that depending on the coin toss, you can earn crazy ads such as a maximum of 0:3 exchange.
If you break the prone with blowback and then fuse, you can make the opponent's field uneven.
If you break the prone with blowback and then fuse, you can make the opponent's field uneven.
kyo
2013/09/15 23:35
2013/09/15 23:35
Why does it self-destruct when the number of opponent's monsters is small even though the muzzle is facing the opponent?
This is because the gun barrel is cooled by the return blood of the opponent's monster, so if there is not enough prey, it will go out of control.
(a big lie)
This is because the gun barrel is cooled by the return blood of the opponent's monster, so if there is not enough prey, it will go out of control.
(a big lie)
とき
2012/06/15 10:46
2012/06/15 10:46
A pistol and a pistol fused into a machine gun.
By fusing, it became possible to eliminate multiple monsters, but the ability remains unchanged and there is a risk of accidental explosion.
It's a bit unreliable to force a fusion, but if you think of it as a factor in Obaro, the Revolver Deck is a good insurance.
By fusing, it became possible to eliminate multiple monsters, but the ability remains unchanged and there is a risk of accidental explosion.
It's a bit unreliable to force a fusion, but if you think of it as a factor in Obaro, the Revolver Deck is a good insurance.
NEOS
2011/02/20 9:17
2011/02/20 9:17
Is it a weak point to get yourself involved?
However, it can destroy up to 3 bodies, and it is not always possible to destroy it.
Note that Spells and Traps cannot be destroyed. Is it also a disadvantage that the armor is thinner than the revolver?
However, it can destroy up to 3 bodies, and it is not always possible to destroy it.
Note that Spells and Traps cannot be destroyed. Is it also a disadvantage that the armor is thinner than the revolver?
スクラップトリトドン
2011/02/17 20:36
2011/02/17 20:36
It hurts that I can't destroy the Spell Trap that was created by blowback due to the fusion.
However, since it is a Dark Machine Fusion Monster, it has a fairly strong removal effect as a candidate to be put out from Obaro.
It's good that the number of destroyed pieces has increased, and it's not bad that it's no longer targeted, but if you're not careful, it can self-destruct...
However, since it is a Dark Machine Fusion Monster, it has a fairly strong removal effect as a candidate to be put out from Obaro.
It's good that the number of destroyed pieces has increased, and it's not bad that it's no longer targeted, but if you're not careful, it can self-destruct...
SOUL
2010/12/25 17:23
2010/12/25 17:23
It is a pity that the ability has not improved so much compared to the fusion material monster and that there is a possibility of self-destruction.
However, the fusion material is not bad, and it also supports overload fusion, so the advantage is that it is easy to incorporate into the existing deck.
However, the fusion material is not bad, and it also supports overload fusion, so the advantage is that it is easy to incorporate into the existing deck.
meno
2010/09/16 14:23
2010/09/16 14:23
I think it would have been a little better if I had inherited the blowback ability...
Since it is a DARK Machine Fusion Monster, the advantage is that it can be used from Overload Fusion.
Since it is a DARK Machine Fusion Monster, the advantage is that it can be used from Overload Fusion.
みめっと
2024/04/15 17:30
2024/04/15 17:30
Decks with "Gatling Dragon"
* is adopted as a key card.
● 2017-11-11 Raise the hammer! Dark Machine Dragon Deck (New Recruitment)
● 2014-12-09 Telekinetic rape! Franken turned psychic
● 2015-02-07 P. Revolver Dragon
● 2013-04-04 Equipped mechanical dragon
● 2014-04-27 1 kill long-term combat Cyber (requires advice
● 2015-02-08 armored revolver
● 2017-11-04 Raise the hammer! Darkness Machine Deck!
● 2018-11-23 Coin toss (revolver shaft)
● 2019-12-06 Embracing the Darkness, Hyperdimension
● 2016-06-10 Let`s coin toss★
● 2020-05-31 Rampage Gatling
● 2015-04-30 Igknight / Revolver (Gun Deck)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXPERT EDITION Volume.3 | EE3-JP155 | 2005-12-08 | Ultra |
FLAMING ETERNITY | FET-JP035 | 2004-11-25 | Ultimate、Ultra |
Ranking and View Num
Rating Score Rank | 6,660 / 13,189 Cards |
---|---|
View Num | 35,679 |
Others
Japanese card name | ガトリング・ドラゴン |
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